From the days when my brothers and I would play Need for Speed 2 and disrupt joy-riding to now, it’s rough for me to say that racing games are my least favorite. It’s impressive how racing games simulate the details of driving, but the level of intricacy with driving games is immense. Honestly, I don’t want to feel like I’m wrestling with the controls—it breaks the immersion. With Real Racing 3, Firemonkeys Studios gets the formula correct. Simplicity friends, is elegance!
The game is gorgeous and feels endless. Sparks fly from exhaust pipes, tire marks graffiti the tracks and sunsets glint magnificently off of the candy-painted cars. There’s always another set of challenges to keep players engaged and live events presents timely trials to overcome and earn additional cars, etc.
Usually, I find push notifications on phones to be intrusive—no, I don’t want to be updated on every little thing taking place on my phone. However, Real Racing 3 notifications come in handy during lengthy vehicular upgrades. The more prominent the upgrade, the longer the wait with respect to real time via minutes—I don’t mind the wait as I sometimes play Ridiculous Fishing in the meantime.
Firemonkeys Studios utilizes the motion sensors in mobile devices to simplify the experience. Now that all of the buttons are out of the equation, the focus shifts back to the flow of the race. Real Racing 3 defaults to assisted braking and steering, making the point of entry a breeze—which is key to its success. When players are ready for a more in-depth experience, the assists can be turned off.
What I enjoy most about the experience is the lack of lustful sexuality to drive the game forward. As of this writing, I’m able to open the app, enjoy the cars and scenery, then close the app without the typical experiences I’ve had with the objectification of women in such games. Seriously, it isn’t necessary for making racing games, nor adds to their value.
What detracts from the value of the experience are the app crashes I seem to receive frequently. Perhaps due to the large amount of assets, the game seems to have a hard time maintaining in-game action. This hasn’t always been the case, but as a result I do play the game less than I used to.
I don’t mind in-app purchases if the flow of a game can persist without being forced to spend money. The design is crafted for instances of play, some of which seem daunting given the amount of walls up to progress to the next vehicle. The ability to upgrade your current car works well, but moving into another car not so much. It can be done with much persistence, but by that point most players are likely to move on to the host of other racing games.
When it’s all said and done for Real Racing 3, it comes down to the racing experience—it showcases the ability to take advantage of mobile technology and raise the bar for racing games. I enjoyed racing—not smashing cars, not finding obscure shortcuts, just racing. Those things have their place in racing games, but Real Racing 3 accomplished helping me enjoy the nuances of the track.
It’s flaws are an update away, albeit there’d have to be a design change in the monetary system.
Real Racing 3 is the best racing experience I’ve had in a long time. I’m looking forward to what Firemonkeys Studios accomplishes throughout its lifespan.